Skip to main content

Twelve

This happened during a night of largely restless sleep. The mornings growing lighter, the birds louder, people go to work earlier, all encroaching on my ability to stay in the realm of subconscious meanderings. Still, I recall waking from this confused as to where I was, and then angry at needing to be at work

'I have lost my job, working in a non specified warehouse. Outside are terraced gardens, the feel of an afternoon spent in rural Italy. A bald man is explaining to me why things have to change, and that when he says 'fired' he means 'being transferred to a distant war'. The warehouse is some sort of command ship. A fat man talks about how the enemy is a self replicating virus that mimics human form. As he explains, the whole place goes in to some kind of lock down, with lights flashing and soldiers running. He suggests I get a gun. All that is left are some out-of-date dusted over technologies, which actually prove to work better than the regular equipment. I see people fighting in a series of rooms, but am unsure who is good and who is bad. Instead of aiding in the battle (and I am told via a tannoy announcement that 'we' are losing) I move through more and more offices and command centres. Each one contains people fighting in a variety of strangely coloured costumes. One room reminds me of a film in which the President of the United States is making important decisions in an underground bunker during a war. Alternatively, it looks like Star Trek, when the Enterprise is hit by something and sparks fly from the console(s). I reach an escape hatch. Instead of the cold glimmer of stars in space, I am again in the terraced garden. it is part of a larger complex, though most of the rest of it is faceless corporate buildings. Muffled voices and shouts from behind. I decide to jump from terrace to terrace, in slow motion, looking at my feet as bullets and laser fire hurtles about me.'

Comments

Popular posts from this blog

Fifty Six

In the past few weeks I was getting a little worried that my lack of memorable midnight recollections would end this chart of nocturnal wanderings, but in the last week or so, I have remembered around 3 dreams a night; in the process of doing so, I have started using my phone to note things down rather than a pad and pen, and then email myself so I actually remember I have the material. Remembering is half the battle. This dream I thought pertinent as I have just finished marking student essays for Spring Term (and presumably this is what inspired it) 'I am circling some sort of warehouse, possibly owned and run by Argos. Inside, a number of my students have killed a man by beating him to death. They now fall about laughing whilst bouncing off inflatable children’s toys. I try to remain stoic in the face of horror, concerned that I may be next. I talk to them a while, and on finding out that ____ is their ring leader, I try to escape. Every path leads back to the warehouse. Insi...

Fifty One

'Spending time living in a valley, where the only access is one road in and out. Everyone I explain this to seems confused by how a road can only go in two directions, suggesting an understanding of directional space I am not privy to. In a hut on one side of the valley I find some serum in a jar that tells me if I drink it that I’ll forget whatever I’m dreaming about. I am reminded of Alice in Wonderland. In the valley bottom, I drink from the jar in front of a small circle of onlookers. Rather than forget, or mutate or something, what actually happens is the sky changes from blue to red, and the sun becomes a cut out child’s collage of various spiky colours, similar to the front cover of an album for Mount Vernon Art Labs which was designed by the friend of someone who once spoke to me at a conference, but subsequently abandoned in favour of Julian House's designs when the band released the record with Ghost Box. I also own a jeep.'

Sixty Eight

In some sort of wasteland, possibly Malton from urbandead but in reality. The buildings and general lay out of the space appears to be a grid system, dark green, crisscrossing and bisecting the land; it resembles a giant board game. The sky is muted orange, and I have a feeling there is something lurking in the increasing shadows that dusk has introduced. Someone who I am with shows me around their flat. From the window I see abandoned car parks, and in the distance lakes and mountains, though this view is partially obscured by smoke rising from refineries that seem to encircle the town. The light is falling away. No-one is on the street when I am taken to the next house. The view from the window is the other house. Each subsequent place I am shown around offers a view of the preceding property. I am caught in a loop of property viewing, with some unknown menace responsible for the trap I find myself in.